q_ai7 | In the past 4 weeks, have you used a headset that creates a mixed reality (AR/VR) experience (e.g. Meta’s Oculus Quest, Apple’s Vision Pro, Microsoft’s HoloLens)? | used headset that creates a mixed reality |
q_ai8a_7 | You said earlier that you had used a headset that creates a mixed reality (AR/VR) experience (e.g. Meta’s Oculus Quest, Apple’s Vision Pro, Microsoft’s HoloLens). What did you use it for? Please select all that apply. | Gaming |
q_ai11_7a | Gaming | useful Gaming a headset |
q_ai11_7b | Watching movies or TV | useful Watching movies or TV a headset |
q_ai11_7c | Social interactions/networking | useful Social interactions/networking a headset |
q_ai11_7d | To learn something new about the world | useful To learn something new about the world a headset |
q_ai11_7e | Remote meetings/collaboration | useful Remote meetings/collaboration a headset |
q_ai11_7f | Virtual tourism and travel | useful Virtual tourism and travel a headset |
q_ai11_7g | Improving physical health | useful Improving physical health a headset |
q_ai11_7h | Improving mental health | useful Improving mental health a headset |
q_ai11_7i | Training and education simulations | useful Training and education simulations a headset |
q_ai11_7j | Shopping | useful Shopping a headset |
q_ai11_7k | Sports and fitness | useful Sports and fitness a headset |
q_ai11_7l | Computing | useful Computing a headset |
q_ai11_7m | Other (^q_ai8a_7_other) | useful other a headset |
q_ai13 | How excited or not excited are you about the increased use of mixed reality (AR/VR) experiences (e.g. Meta’s Oculus Quest, Apple’s Vision Pro, Microsoft’s HoloLens) in daily life? | how excited increased use of mixed reality |
q_ai13_7a | Gaming | harmful Gaming a headset |
q_ai13_7b | Watching movies or TV | harmful Watching movies or TV a headset |
q_ai13_7c | Social interactions/networking | harmful Social interactions/networking a headset |
q_ai13_7d | To learn something new about the world | harmful To learn something new about the world a headset |
q_ai13_7e | Remote meetings/collaboration | harmful Remote meetings/collaboration a headset |
q_ai13_7f | Virtual tourism and travel | harmful Virtual tourism and travel a headset |
q_ai13_7g | Improving physical health | harmful Improving physical health a headset |
q_ai13_7h | Improving mental health | harmful Improving mental health a headset |
q_ai13_7i | Training and education simulations | harmful Training and education simulations a headset |
q_ai13_7j | Shopping | harmful Shopping a headset |
q_ai13_7k | Sports and fitness | harmful Sports and fitness a headset |
q_ai13_7l | Computing | harmful Computing a headset |
q_ai13_7m | Other (^q_ai8a_7_other) | harmful other a headset |
q_ai14 | How concerned or not concerned are you about the increased use of mixed reality (AR/VR) experiences (e.g. Meta’s Oculus Quest, Apple’s Vision Pro, Microsoft’s HoloLens) in daily life? | how concerned increased use of mixed reality |